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Home News Development Blog & Server Side Update 29/07/2013

Development Blog & Server Side Update 29/07/2013

Published on July 30, 2013, by in News.

Hello Every one. Its been a very eventful past few days here.

So to start an explanation about the server downtime we had earlier today (approx 2300GMT 1500 SLT) this only lasted less than 2 minutes.

We have made a few tweaks to refine the genetics of the breeding system. This should fix some of the problems we have been seeing on trait passing. We have tested the breeding extensively and we are very pleased with the results.

*Base traits should no longer be recessive to a non base trait.
*The order of dominance table has been refined to work as originally intended (full Mendelian inheritance).
*Lowered the frequency of mutations to 1 in 100
*All newly purchased and newly birthed females will now have 20 births instead of 10.

These changes have all been made server side and are immediate so there is no need for you to update your Gaias. As always we do ask that if you notice any bugs or have any questions, please do contact a member of staff. We also would love to hear feedback on the breeding system.


What we are going to be doing in the future:

Now that the breeding is fixed and finished we are going to continue working on more of our projects first of all.


we would like to introduce the current development version of the new HUD please see image below.


Please note that this is only a prototype Development hud and is in no way a depiction of the finished product.

Family Tree:

We are working to finish creating the new version of the family tree and we anticipate having this available in the next few days. A new announcement will be made when we have finished the development of the family tree for you to admire and adore while you start your breeding programs in full swing!

More Traits!

Over the coming months we will be working to start introducing new traits, such as Beaks, Wings, Head and tail feathers & feet.

Vague Plans:

further to the additional traits we will be working to over haul the Food system (including store food and farm food)  in-light of an anticipated expansion that we will give more information on shortly. We will also be working on making the crystals work in a different way and another way of obtaining them.

Along with all of the bug fixes that we will continue to do, We will be working hard to fix the vendors so that the point system is back online and operational.


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